Mass: 20 tons
Chassis: Bergan VII
Power Plant: LTV 160
Cruising Speed: 86 kph
Maximum Speed: 129 kph
Jump Jets: None
Jump Capacity: None
1 Medium Martell Laser
2 SperryBrowning Machine Guns
Manufacturer: Bergan Industries, Alliance Defenders
Limited, Majesty Metals and Manufacturing
Primary Factory: Ares (Bergan), Alpheratz (ADL),
Canopus IV (Majesty)
Communications System: Garrett T10-B
Targeting and Tracking System: O/P 911
First created in 2499, the Locust is still one of the most common BattleMechs in operation five centuries
later. While several more advanced light ’Mechs have been created over the years, few can match the
Locust’s combination of speed, endurance, and, perhaps most of all, very low cost.
With exceptional speed at the time of its design, the Locust makes for an outstanding scout, eclipsed
only by scout designs equipped with jump jets. Its armor is near the maximum possible for its weight
class, and its Sperry Browning machine guns make it an excellent anti-infantry ’Mech. Against other
BattleMechs or against armored vehicles, it only has a single medium laser at its disposal. It is further
hampered by its lack of hands, a distinct disadvantage in physical combat. As speed is one of its major
assets, the LCT-1V is often placed where the front is fl uid, as it is
quick enough to respond to possible enemy breakthroughs. More often,
however, the Locust must fi ght a holding action until larger, better
’Mechs can arrive. It is usually deployed in groups that have the ability to encircle opposing ’Mechs.
Present in significant numbers in every BattleMech equipped military force known to man, Locusts are
produced by nearly a dozen factories. They are particularly prominent in the armies of the larger Periphery
states, where the LCT is a significant fraction of their limited BattleMech production capabilities. Popular
among mercenary units for their relatively low cost and wide availability of parts, the Locust is also a prominent
component of corporate defensive forces and militias.
A large number of Locust variants exist. House Steiner’s LCT-1S replaces the machine guns with two
SRM-2 launchers and drops a ton of armor. The 1M variant, popular in Davion space, further reduces the
Locust’s armor in order to mount two LRM-5 launchers. The LCT-1E replaces the machine guns to allow
it to mount a medium laser and a small laser in each arm. Following the Fourth Succession War, House
Liao modified Locusts at the Bergan Industries factory on Ares with triple-strength myomer in an effort to
discover a compound that is not vulnerable to the combustion-inducing catalyst. Numerous other variants
exist in smaller numbers.
Utilizing Star League technology, including the Streak SRM 2. The LCT-3S is very lightly armored.
Fast, with a small profile and armed with 2 Streak SRM 2s.
Light chassis weight results in very light armament and armour.
The LCT-3M is a variant upgraded with Star League era technology for maximum performance
Fast with a small profile
Light chassis weight results in very light armament and armour
MechWarrior Michael Ferman: Considered an exemplary light ’Mech pilot, Ferman is credited with several
feats thought impossible with an LCT, including the destruction of a Crusader. As a member of the First
Amphigean Light Assault Group’s Second Battalion, Ferman has been in the thick of combat during the
Galtor campaign and, during the Fourth Succession War, on Galtor III and New Aberdeen. One of the survivors
of the First from the Galtor Campaign, Ferman’s knowledge of the
planet’s terrain allowed the regiment to quickly outmaneuver the
planet’s defenders at the Wuhan Pass and on the Wagnall Plains. His
scouting efforts were also instrumental during the capture of New Derry.
On New Aberdeen, the First further benefited from Ferman’s efforts
when he led his lance to the militia’s field headquarters.