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PRE-ORDER MW5 MERCS MechWarrior 5: Mercenaries Community Pre-order ends April 30th 11:59:59 UTC Pre-order before April 9th to qualify for CPLT-C2 (S), WHM-9D (S), MAD- 9M (S), KGC-001 (S) Pre-order...
Published Mar 21, 2019
CORSAIR MECH CHALLENGE Event Page >>>
Published Mar 19, 2019
Mech Release - Mech Variants for MC Available in the in-game Store JAVELIN JVN-11F                          1820 MC RIFLEMAN RFL-8D                       3280 MC WARHAMMER...
Published Mar 19, 2019
https://mwomercs.com/forums/topic/272418-mwo-global-update-march-18-2019/
Published Mar 19, 2019
Upcoming Patch - 19th March 2019 @ 10AM – 1PM PDT Patch Number: 1.4.198.0 Standalone Client Patch Size: 532MB Please note that due to compression differences the Steam patch size may be larger...
Published Mar 14, 2019
Countdown to Corsair Release March 19th! Buy the Mech Pack here! CORSAIR LIVE STREAM PREVIEW  Join Phil, and Daeron as they take a look at the Corsair Monday March 18th @ 12pm PDT / 3 pm EDT / 7pm UTC  live...
Published Mar 13, 2019
LUCKY CHARMS 2019! OVERALL EVENT PAGE! https://mwomercs.com/luckycharms CHALLENGE TRACKING PAGES PHASE 1 >>> PHASE 2 >>> PHASE 3 >>> *Be sure to redeem...
Published Mar 13, 2019
MW5:Mercs DISCORD AMA SESSIONS 13-MAR-2019 TOPIC: MW5 Career Path - Replayability DATE: Wednesday March 13th  There will be 2 sessions to best accommodate for the different time-zones: @...
Published Mar 9, 2019
BIG MOOD EVENT EVENT PAGE >>>   BIG MOOD SALE Starts: March 7th, 4 pm PST Ends: March 15th, 4 pm PDT   50% OFF THE MC AND C-BILL PRICE OF SELECT ASSAULT...
Published Mar 7, 2019
DERVISH PRE-ORDER IS HERE >>>
Published Mar 6, 2019
Skye March Tactical Feed
CIVIL WAR
UPDATE & WEAPON SYSTEM UPGRADES

YEAR 3062 - 3067

NEW MECHS!  

https://mwomercs.com/civil-war

NEW WEAPONS!  

https://mwomercs.com/civil-war-update

OLD ENEMIES!

 V. 

...I think, not sure how this is going to work...details are a little sketchy...BUT... NEW WEAPONS!!!

[COL] Sevronis o Can't wait for the Rotary. The way they described it, they may be handled like a minigun? Which would also mean wou...
Bjorn Bekker Not too excited for rotary spam. The other stuff I'm pretty excited for.
[LT-GEN] The Zipper When the weapon stats become available, they will be posted in the Sanglemore War College postings.

HOT of the presses, new teaser images on the MWO website.  

Is this a precurser to Civil War in the Federated Commonwealth?

Are we under threat?

[SSGM] SHRedo YAY! maybie they stop the clans :) oh wait..... D:
[KM] Jagg3d So same game bugs hit reg and nothing fixed all it takes is new stuff to distract you for a few weeks. Then it's ba...
[LT1] Falcore I finally get to kill people with an Uziel, yesssss.

Skill Tree PTS Updated

by Alexander Garden in [ Announcements ] on, Mar 4, 2017 12:15 AM UTC
Greetings MechWarriors,
 
The Skill Tree PTS has just been updated with the following fixes and changes:
 
Deceleration Fix
The Engine and Mobility desync has primarily focused toward the tuning of present values based on existing 'Engine-to-Tonnage' ratios. While nearly all of these values transferred over through the Mobility changes, Deceleration wasn't hitting the mark we had intended as a result of the changes. This impacted lighter 'Mechs to a significant degree in particular. In this update we've performed additional tuning to the scaling nature of Deceleration to address this.
All 'Mechs should feel the impact of this improvement to the implementation of Deceleration, but as Decel scales with other Mobility attributes the impact will differ according to tonnage. Assault 'Mechs will feel the impact of this change the least, while lighter 'Mechs will feel it the most.
 
Mobility Scaling for 20-40 ton 'Mechs
While the above Deceleration fix will address a major bug in the way we intended 'Mechs to handle, after additional testing we felt that the mobility of lighter 'Mechs didn't scale well against heavier 'Mechs. As a result of this we've taken a second look at 'Mechs within the 20-40 ton range, along with a handful of heavier 'Mechs which have tended to operate with higher Mobility values. These 'Mechs have now been provided with greater Mobility compared to their state in the previous PTS update.
It should be noted however that even with the Mobility improvements issued for certain 'Mechs in this update, their base Mobility will not match the values currently seen on the live servers. The same caveat applies for all other 'Mechs when it comes to comparing their new baseline Mobility stats to the current stats on the live servers.
It's our intention for these new Mobility attributes to play into the presence of the new Skill Tree and to account for Mobility in general being brought closer to a middle-ground across the full lineup of available 'Mechs.
 
Consumables and Auxiliary Branch
• C-Bill Consumable prices are back to 40,000 C-Bills (down from 60,000)
 Enhanced Coolshot 1 boost reduced to 25% (down from 50%)
 Enhanced Coolshot 2 boost reduced to 25% (down from 50%)
 Total Bonus gained from Enhanced Coolshot will now be 50% (down from 100%)
 
The ability to boost Coolshot efficiency by 100% proved a bit too potent with the addition of multiple Coolshot equips. While we've halved the attainable benefit, Coolshot will still be an effective item.
 
Weapons Branch
 Velocity boost changed to 2% per Node (down from 4%)
 
While the previous, per-weapon Velocity settings were what we considered to be 'on the edge' when it came to tuning in the first PTS iteration, the latest PTS batched all Velocity Nodes into a universal system covering all Ballistic, Missile, and PPC weaponry. In light of that universal approach we felt the 4% boost per-Node was too great, and we've reduced it in this update.
 
Survival Branch
 Skeletal Density reduced by 50% per Node (final value dependent on tonnage)
• Armor Hardening reduced by 50% per Node (final value dependent on tonnage)
 
The Survival Branch is proving a bit too potent relative to the point investment. We've brought the values for Skeletal Density and Armor Hardening down a bit to bring the branch more in line with alternative options.
 
'Mech Stats UI
 Fixed an issue where the Strategic Strike entry was truncated in the 'Mech Stats Enhancements list.
 The performance graph will now scale according to the maximum value of the current 'Mech.
 
Other
 Resolved data entry issues related to Mobility attributes for a number of 'Mechs. Remaining issues of a similar nature may still be present however. If you catch any such issues in this update please don't hesitate to call it out.
 Fixed an issue where players could receive Error Code 73 when trying to respec back to 91 SP after refunding SP in the same transaction.
 Minor UI and loc fixes.

The following promotions have been awarded for dedication and excellence in battle:

  • Captain Coffee - Hauptmann-Kommandant (HPT-KM)
  • MarauerIID "Jagged" - Kommandant (KM)
  • William Slayer - Hauptmann (HPT)
[HPT-KM] Deathshade Hauptmann rulez!
[HPTGEN] William Slayer Always wanted to be a Hauptmann! (You get the bigger bunk on the dropship...) ;-)

Skye Command is honored to announce the selection of HPT MarauderIID (a.k.a. "Jagged"), 'Mechwarrior in the Snords Irregulars, as 'Mechwarrior of the Month for March!

Concurrent with this honor, MarauderIID has been awarded the McKennsy Hammer (McH) and his name will be highlighted on all of our Rosters for the month!

Congrats!

.../Salute !

[KM-GEN] Cipher a Congrats!
[KM] Jagg3d Thank's you all In honor I made a IS only account Ja993d.
[HPT-KM] Deathshade Wait! Your names actually Jagged? lol. congrats man. Well deserved. We all know u hardcore
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Shoutbox
Assume em new MW5-related loadouts need to be redeemed again, so please dont forget to check the MW5-site to get the code and redeem it on yer MWO-account.
FYI...due to lower activity, I've changed Section XIII of our Bylaws to allow for 12 months in the DSR before being deleted from our Roster entirelly: [link]
Welcome Exarion, cairbre & Philipp Steiner...!
Aaarrr! All your components are belong to us! So how is the Corsair doin within mechlab-ocean??
Got a few good faction drops in last night. Well done fellas!
Nice job in that Critical Rocket video VWinter! :-)
Faction Friday anyone? :dead:
German sayin: need money? Take our Dervish'es. ;-p
The Dervish! Take my money!!!!!!
Going to see Capt Marvel tonight. Whaaat?
You do not have access to shout.
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