Mass: 60 tons Chassis: Technicron Type E Armor:Riese-475 Engine: Vlar 300 Speed: 86.4 km/h Jump Jets: Chilton 460 Armament: 1xLRM-10 1xSRM-4 4xMedium Lasers
The Quickdraw was originally built in 2779 as a competitor to the Rifleman BattleMech. In this respect, the model was unsuccessful. However, because of its excellent mobility, with a ground speed of 86.4 km/h and its jumping distance of one hundred and fifty meters, as well as its mostly short range weapons assortment, the Quickdraw is a powerful close combat 'Mech. It has one major flaw though: its light armor protection. With armor on par with most mid-grade medium 'Mechs, the Quickdraw is barely capable of standing up to heavier 'Mechs.
The only long-range weapon carried onboard the Quickdraw is a Delta Dart LRM-10 launcher, giving the 'Mech some long range damage capabilities. For close range combat, the Quickdraw carries four Omicron 4000 Medium Lasers, two of which are rear-mounted and the other two (in the arms) giving it respectable close range firepower. Additionally, to capitalize on any weak points in an enemy's armor, the Quickdraw carries a Hovertec Quad SRM-4 launcher.
The QuickDraw has decent amounts of hardpoints, allowing it to bring a reasonable amount of energy weapons to the fray. Stock, it also carries weapons that allow it to engage at any range. Another good thing about the QuickDraw is its good manuverability, allowing it to get in and do damage then run away
Compared to other 'Mechs of its weight class, it's mediocre eight tons of armor isn't as much as the Dragon, but is adequate stock, and can be increased. The QuickDraw cannot mount Balistic weapons like the Dragon, but compensates with more energy Hardpoints.
Overview For all intent and Purpose the 4H is exactly the same Mech as the 4G. By BT TT the 4G had reward facing weapons and the 4H was an attempt to bring more firepower forward by moving the SRM and ML's into the forward firing arc.